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Hasbro, Inc.

FOUNDED: 1923 by Henry and Hilal Hassenfeld as Hassenfeld Brothers Company


Contact Information:

HEADQUARTERS: 1027 Newport Ave.
Pawtucket, RI 02861
PHONE: (401)431-8697
FAX: (401)431-8535
URL: http://www.hasbro.com

OVERVIEW

Hasbro, Inc. is currently the second largest toy maker in the United States, ranked only behind Mattel. The company designs and manufactures a diverse line of toy products and related items throughout the world, including traditional board and card games, electronic and interactive CD-ROM games, puzzles, action toys, plush products, and infant products. Hasbro also licenses a number of trade names and property rights for use in connection with the sale by others of noncompeting toys and nontoy products.

The company is organized into a Toy Group and a Games Group. The Toy Group includes the Playskool, Playskool Baby, Hasbro, Kid Dimension, and Kenner divisions. The Games Group includes the Milton Bradley and Parker Brothers divisions. Milton Bradley produces a line of more than 200 games and puzzles for children and adults. Its most popular products include Scrabble, Battleship, Chutes and Ladders, Operation, and Twister. Parker Brothers' staple products include Trivial Pursuit, Monopoly, Clue, Risk, and Sorry!. Hasbro Interactive develops interactive CD-ROM games based on the company's traditional products such as Monopoly and Battleship. Hasbro's Emerging Business Group has developed the Super Soaker line of water toys, the Koosh soft play items, and a line of interactive candy.

Hasbro continues to market its classic items, such as Tonka Trucks, Nerf products, and its extensive line of Kenner toys. These, and the high-quality infant and toddler products from Playskool and Playskool Kids, are major sources of revenue. The company plans to regain the number-one toy maker position by aggressive marketing, corporate acquisitions, and introducing new toys based on popular movies, comic books, and television programs. Hasbro also plans to invest in the further development of CD-ROM games and online gaming.


COMPANY FINANCES

In 1997 worldwide sales totaled $3.12 billion. Of this, 37 percent was derived from two retail outlets: Toys 'R' Us (22 percent) and Wal-Mart (15 percent). Also in 1997 the company spent $386,912 on royalties and product development and approximately $411,574 on marketing programs. Hasbro's current licensing agreements are expected to cost the company up to $500 million in royalties between 1998 and 2005.

As of March 1998, more than 133 million shares of Hasbro's common stock were outstanding. The total market value of the common stocks held by nonaffiliates (i.e., people not considered officers of the company) was approximately $4.49 billion. Hasbro's stock prices ranged from $22 7/8 to $36 3/4 over the prior 12-month period.


ANALYSTS' OPINIONS

Standard & Poor's includes Hasbro in its S&P 500 index, and its February 1998 Stock Report recommends buying Hasbro stock. They expect the company's new products, reduced inventory, and corporate restructuring program will help the stock outperform the market.

Some consumers, however, have been complaining about unfair business practices. A 1998 Fortune magazine article notes that many collectors are asking why the toy maker allows its miniature sports collectibles to be sold "out the back door." The article notes that "out the back door" sales are a problem with all toy collectibles, but most seriously with Kenner's Starting Lineup figures. This line of miniature sports action figures initially flopped, but demand for them increased after production was cut and shortages developed—or as the article suggests, were encouraged.


HISTORY

Hasbro traces its origin to an enterprise founded in Providence, Rhode Island, by Henry, Hilal, and Herman Hassenfeld, brothers who had emigrated from Poland. They formed the Hassenfeld Brothers Company in 1923 to distribute fabric remnants. Hilal Hassenfeld became involved in other textiles, and Henry took control of the company. Although he took the role of a father figure at the company, Henry was a tough and shrewd businessman. During the Great Depression, with 200 employees, Hassenfeld Brothers commanded annual sales of $500,000 from sales of pencil boxes and cloth zipper pouches filled with school supplies. At that point, the company's pencil supplier had raised its prices and began to sell its own boxes at prices lower than Hassenfeld's. Henry Hassenfeld responded with a vow to enter the pencil business himself, and in 1935 Hassenfeld Brothers began manufacturing pencils. This product line would provide the company with a steady source of revenue for the next 45 years.

During the late 1930s Hassenfeld Brothers began to manufacture toys. Some of the early products included toy medical kits and modeling clay. During World War II, Henry's younger son Merrill acted on a customer's suggestion to make a junior air-raid warden kit complete with flashlights and toy gas masks.

By 1942, as demand for school supplies declined, the company had mainly focused on toy manufacturing. During this time, Hassenfeld ventured into plastics to better support its toy making. In 1952 Mr. Potato Head became the first toy advertised on television. In the 1960s, the toy division introduced G.I. Joe. An instant success, the doll quickly became their most popular toy.

Although still run by the Hassenfeld family, the company went public in 1968 and changed its name to Hasbro Industries. The pencil and toy divisions were run by different family members in the 1970s, and disagreements regarding finances, leadership, and the company's future direction led to a separation in 1980. The toy division continued to operate under the Hasbro name, and the pencil division became the Empire Pencil Corporation.

Under new CEO Stephen Hassenfeld, Hasbro grew rapidly in the 1980s. He reduced the number of products by one-third in order to concentrate on specific markets. The company also refocused on simpler toys, like Mr. Potato Head-products that were inexpensive to manufacture, could be sold at lower prices, and had longer life cycles. Hasbro introduced a successful line of toys during this time, which included Transformers and a smaller version of G.I. Joe dolls. In 1983, Hasbro purchased much of Knickerbocker's inventory, including Raggedy Ann and Raggedy Andy dolls, from Warner Bros.

In the early 1980s Hasbro was the sixth-best-selling toy maker in the United States, with revenues of $225.4 million and $15.2 million in profit. Hasbro surpassed Mattel as the country's number-one toy maker when it bought Milton Bradley (the nation's fifth-best-selling toy maker at the time) in 1984. The company acquired Cabbage Patch Kids, Scrabble, Parcheesi, and other products from Coleco in 1989. Stephen Hassenfeld died that year, and his brother, Alan, took control of the company.

In 1991 the company purchased Tonka for $486 million and, in that same year, established operations in Greece, Mexico, and Hungary. In 1992 Hasbro purchased Nomura Toys, a Japanese corporation, and acquired a majority interest in the Asian toy distributor Palmyra. In 1994 the company formed a joint venture with Connector Set Limited Partnership to market its K'Nex construction toys outside the United States. It also established operations in Israel, purchased British game maker John Waddington, and the puzzle and board game businesses of Western Publishing. Mattel again became the number-one toy maker in 1994 and attempted a takeover bid for Hasbro. Hasbro blocked the takeover by insisting that antitrust authorities in the United States and Europe would block the sale.

The 1990s were also a time of scandal for the toy maker. The Federal Trade Commission (FTC) accused Hasbro of deceptive advertising and of violating antitrust laws.


STRATEGY

Hasbro plans to surpass Mattel as the number-one toy maker again. Its strategy includes continuously developing and acquiring new products and implementing an aggressive marketing campaign. New products include computer versions of their popular board games and action figures based on popular television and movie characters.


CURRENT TRENDS

Acquisitions are likely to continue at Hasbro. In 1997 the company announced plans to acquire Tiger Electronics, Russ Berrie's Cap Toys, and OddzOn Products. In 1998 The Wall Street Journal speculated that Hasbro might also be eyeing Galoob Toys as a potential acquisition. They also reported that two former Milton Bradley officials had been indicted for tax fraud and money laundering. Although Hasbro settled its deceptive advertising lawsuit with the FTC in 1993, they were still found guilty of violating anti-trust laws in 1997 by entering into vertical agreements with Toys 'R' Us to restrict certain toys to warehouse club retailers.


CHRONOLOGY: Key Dates for Hasbro, Inc.


1923:

Brothers Henry, Hilal, and Herman Hassenfeld form Hassnefeld Brothers Company

1935:

Hassenfeld Brothers begin manufacturing pencils

1942:

Company focuses mainly on toy manufacturing

1952:

Mr. Potato Head becomes first toy advertised on television

1964:

G.I. Joe is introduced

1968:

Goes public and changes name to Hasbro Industries

1974:

Merrill Hassenfeld becomes CEO and his son, Stephen D. Hassenfeld becomes president

1980:

Spins off Empire Pencil; Stephen Hassenfeld becomes CEO and chairman of the board

1984:

Becomes country's number-one toy maker with purchase of Milton Bradley

1989:

Acquires products from Coleco

1991:

Purchases Tonka

1994:

Forms joint venture with Connector Set Limited Partnership

1997:

Company is found guilty of violating anti-trust laws

FAST FACTS: About Hasbro, Inc.


Ownership: Hasbro, Inc. is a publicly owned company traded on AMEX.

Ticker symbol: HAS

Officers: Alan G. Hassenfeld, Chmn., Pres. & CEO, 49, 1996 base salary __BODY__,407,900; Harold Gordon, VChmn., 59, 1996 base salary $703,230; Alfred J. Verrecchia, COO, Domestic Toy Operations, 54, 1996 base salary $778,397; George R. Ditomassi Jr., COO, Games & International, 62, 1996 base salary $705,577

Employees: 12,000 (6,500 located in the United States)

Principal Subsidiary Companies: The company's principal subsidiaries are: Kenner, Nerf, Playskool, Milton Bradley, and Parker Brothers.

Chief Competitors: Hasbro's primary competitors are: 3DO; Acclaim Entertainment; Lego; Galoob Toys; Mattel; Nest Entertainment; Nintendo; Ohio Art; Pleasant; Revell; Rubbermaid; SEGA; SLM International; Toy Biz; and Tyco Toys.

PRODUCTS

Throughout the years, Hasbro has introduced many nationally recognized products. Toys have ranged from board games to action figures geared toward several age groups. The Kenner division develops Batman, G.I. Joe, and Star Wars action figures. These particular products are especially popular toys for children and adult collectors.

The Playskool division is geared toward toddlers and pre-schoolers. Playskool products include Play-Doh, Lincoln Logs, Weebles, and the Easy Bake Oven. The Tonka division manufactures realistic versions of trucks that are well-built and sturdy enough for any playtime adventure.

Milton Bradley and Parker Brothers produces Battleship, Monopoly, Twister, Scrabble, Clue, Risk, and Trivial Pursuit.


CORPORATE CITIZENSHIP

Hasbro donated $6.5 million in 1996 to service programs that help children, their families, and their communities. The company helps disadvantaged children through the Hasbro Children's Foundation and the Hasbro Charitable Trust. The Hasbro Charitable Trust also supports the Hasbro Children's Hospital, which opened in 1994.

GLOBAL PRESENCE

Hasbro manufactures and sells its products throughout the world. The company has subsidiaries on six continents and sells its products through more than 20,000 retail outlets worldwide. International sales accounted for approximately 45 percent of revenues in 1996.

THE FORCE IS WITH HASBRO

Not too long ago, in this very galaxy, the most successful film-based merchandising program got its start with the release of the Star Wars trilogy, the most successful film series of all time. Star Wars spawned a toy and game franchise that was unprecedented. 20 years after their initial release, Star Wars toys remained the leading brand among boys.

Kenner produced the original toys in 1976. Hasbro bought Kenner in 1991 and took over the franchise. In 1997, George Lucas, the creator of the Star Wars films, released an enhanced version of the trilogy, thus spurring a huge increase in sales for Hasbro. At about the same time, Lucas announced that he was beginning work on the first of three "prequels" to the original trilogy. The first was scheduled to be released in May 1999. The Force proved strong with Hasbro—Lucas awarded the company exclusive rights to make Star Wars toys and games related to the prequels. Some estimated that sales of Star Wars-related items could surpass __BODY__ billion in 1999—that's a lot of Imperial credits for Hasbro.

Hasbro has capitalized on the Star Wars craze by tying it in to some of its other popular games. In 1998, Hasbro released a Star Wars edition of Trivial Pursuit. The previous year it had released a Star Wars edition of Monopoly that was a complete sellout; later the same year, Hasbro released a CD-ROM version. It included full-motion, 3D versions of Star Wars characters and also extensive footage and music from the trilogy. Instead of Boardwalk and Park Place, players vied for galactic properties like Dagobah and Tatooine. Players were also able to play with people from all across the country through Microsoft's Internet Gaming Zone.

Fans can access the center of Hasbro's Star Wars Universe through its Star Wars home page. There one can view pictures of all Hasbro's Star Wars toys and games, many of which can be viewed in 3-D rotating views and video clips. At this web site, kids can access the Death Star Construction Area where they can find instructions on how to create their own Star Wars environments. Or you can visit the Mos Eisley Spaceport and see how various Hasbro Star Wars figures were developed. Want to discuss Star Wars stuff with other fans? Visit the Cantina, the Star Wars chat room.

Star Wars has made an indelible mark upon popular American culture—in no small part due to the fact that the last couple of generations of children have grown up playing with Star Wars toys such as the Millennium Falcon, X-wing fighters, Darth Vader, and R2D2. With the release of the next trilogy, it's assured that little boys and girls will be pretending to be in the Star Wars universe for years to come. And the Imperial leaders at Hasbro's toy Empire couldn't be happier.


The company relies especially heavily on Chinese manufacturing. Its 1997 annual report expressed concern over the potential impact of the United States or European Union imposing sanctions against China. Such an action could significantly increase the cost of importing toys to the United States and Europe.


SOURCES OF INFORMATION

Bibliography

"Company News' SEC Is Asked to Investigate Trading of Hasbro." Bloomberg Business News, The New York Times, 8 May 1996.

"Ex-Officials at Unit of Hasbro Are Indicted on Tax Fraud Charges." The Wall Street Journal, 15 April 1998.

Fitzgerald, Kate. "Hasbro, Mattel Play for Keeps in Cyberspace." Advertising Age, 15 January 1996. Available at: http://www.conceptone.com/netnews/nn713.htm.

Greenberg, Herb. "Hasbro's Short-Toy Shortage." Fortune, 27 April 1998.

"Hasbro, Inc. Company Profile." 19 March 1997. Available at http://www.efund.com/Hasbro_Co_Prof.html.

Hasbro, Inc. Homepage. 20 April 1998. Available at: http://www.hasbro.com/corporate/index.html.

"Hasbro, Inc." Hoover's Company Profiles, Hoover's, Inc.: Austin, TX, 1997. Available at: http://www.hoovers.com.


For additional industry research:

Investigate companies by their Standard Industrial Classification Codes, also known as SICs. Hasbro's primary SICs are:

3942 Dolls & Stuffed Toys

3944 Games, Toys, & Children's Vehicles

Hasbro, Inc.

Particular thanks are owed to the companies for the inclusion of photos and logos. Barbie, Hot Wheels, and the Mattel logo are owned by Mattel, Inc. © 1998 Mattel Inc. All rights reserved. Used with permission; BIC is a registered trademark of BIC Corporation; Blockbuster name, design and related marks are trademarks of Blockbuster Entertainment Inc. © 1998 Blockbuster Entertainment Inc. All Rights Reserved; The CBS Eye Design is a registered trademark of CBS Broadcasting Inc.; Reproduced with permission of Hewlett-Packard Company; ©, ® Kellogg Company. All rights reserved; © 1998 Lycos, Inc. Lycos™ is a registered trademark of Carnegie Mellon University. All rights reserved; Artwork provided courtesy of MTV: Music Television. © 1998 MTV Networks. All rights reserved. MTV: Music Television and all related titles, characters and logos are trademarks owned by MTV Networks, a division of Viacom International Inc.

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